I would like to contribute for the JibLibX project with the following changes:
- Add a compiler define to use double or float for the internal types.
- Add a compiler define to use Mono.GameMath for plataforms where XNA is not available ( Silverlight). The only dependencie you have now with XNA is the XNA.Math namespace.
- Add a compiler define for safe and usafe code.
- Add a Silverlight project to use in an Silverlight enviroment.
With who can I talk to contribute?