Hi just a quick question. I'm trying to implement a wall on my plane, my pane tilts around the x and z axis and i want the wall to move as though it and the plane were connected. I figure the best way of doing this is using constraints ? I can make the wall stay where its meant to using this and also rotate and follow the correct paths. I was wondering if there was an easy way to constrain that the wall remains perpendicular to the plane or if i need to write my own constraint class which inherits Constraint to do it.