I got two problems, I'm handling collisions with other objects with this:
YourObject.Skin.callbackFn += new CollisionCallbackFn(handleCollisionDetection);
1. So, when I put a body as Immovable, is not generated an event… is normal? I can change this behavior?
2. Imagine that you want to kill the object when collide with it, so how can I destroy the object and stop receiving collision events from it? I'm trying body.DisableBody(), but I got an error in CollisionTest:\
Please help me, if you can.
Thanks and sorry about english.