Hi, i have downloaded the last source of JiglibX. Then when i build it for Xbox360 the performance was very bad. I dont know if the example was to windows(there was only a keyboard and mouse input)… And i found a bug when tried to compile. The bug was found at GetVelocity method or something like this. A " out Vector3 result" parameter is used and is set with result.X = someValue; but on Xbox this is not possible. the correct is "result = new Vector3()" and then set the result values.
Sorry about my english, im brazilian!
Thankz!





