Someone got the Basic World tutorial working? Here(XNA 3.0.) It just don't work. There are errors like in the AddPrimitive, and many other thing. Someone could send the file for me please?
Date: 14 Oct 2009 02:19
Number of posts: 2
RSS: New posts
I found a way around this, though it's not very good. If you want to try :
Open the class file called CollisionSkin.cs in the JigLibX project inside your solution. Find line 88:
"Private int AddPrimitive(Primitive prim, int matID, MaterialProperties matProps)"
and change the "Private" to "Public".
I'm not really sure why this works, and whether or not it is a good thing to do, but it seems to compile like this. Hope that helps a bit.