TEngine
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Started by: skyboxskybox
On: 1251741761|%e %b %Y, %H:%M %Z|agohover
Number of posts: 4
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Summary:
Game Engine for XNA 3.0
TEngine
skyboxskybox 1251741761|%e %b %Y, %H:%M %Z|agohover

Hi, first sorry for my bad english! hehe
Now i explain for you my 3D Engine that use the JigLibx Tecnology for collisions, and in future i hope for evryone in the engine.
I've modify one geometry class for work correctly with my 3d editor.
In TEditor2 you can pose the FBX model and after with the trianglegeometry, i create the vertexmap for collision with some adjustment that i have insert in TriangleMesh Class.
The result is visible if you download the FPSGAME project and test it
Bay and Thanks at the JigLibx Staff for the very good engine.

http://tenginegame.com

last edited on 1251741787|%e %b %Y, %H:%M %Z|agohover by skybox + show more
unfold TEngine by skyboxskybox, 1251741761|%e %b %Y, %H:%M %Z|agohover
Re: TEngine
TahirsleTahirsle 1251843964|%e %b %Y, %H:%M %Z|agohover

How did you do vegetation?
Where I can download this?I can't find nothing on the web page…

unfold Re: TEngine by TahirsleTahirsle, 1251843964|%e %b %Y, %H:%M %Z|agohover
Re: TEngine
skyboxskybox 1251881658|%e %b %Y, %H:%M %Z|agohover

Post on the FORM in the portal for TEngine question thanks :)

unfold Re: TEngine by skyboxskybox, 1251881658|%e %b %Y, %H:%M %Z|agohover
Re: TEngine
skyboxskybox 1251929648|%e %b %Y, %H:%M %Z|agohover

OPS Post in the FORUM of TEngine MainSite if you have questions about TEngine Thanks!

unfold Re: TEngine by skyboxskybox, 1251929648|%e %b %Y, %H:%M %Z|agohover
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