I've been going through the engine physics generation functions and I am not seeing any actual physics formulas. They seem to be divided among multiple files, I am still trying to reverse engineer the actual physics model… BUT…
How real are these?
If I am trying to simulate actual REAL physics forces, am I in the wrong with using JigLibX?
I've been trying to get Acceleration out of physics, and so far was unable to find one.
Any input is greatly appreciated.