Hey all, I have code that applies a force to my player sphere, so it rolls around. I also have code to make it jump, using an impulse. I get expected behavior if I hop, then try to move, but if I am moving and then hop, the sphere accelerates to an unexpected incredible speed! Is this behavior to be expected? How can I move and jump at the same time, please help.
I can post a video if this explanation is confusing.