Juke
Started by: Tw1ster (guest)
On: 1241942842|%e %b %Y, %H:%M %Z|agohover
Number of posts: 3
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Summary:
A physics-based ball rolling game made using JigLibX
Juke
Tw1ster (guest) 1241942842|%e %b %Y, %H:%M %Z|agohover

Hi All,

Thought i'd fill up the showcase abit - has no one else actually made anything with JigLibX?? Well, here is the game I developed. It was for my final year university work and so won't be making an appearance on Community Games (although I'm pretty sure JigLibX is still not up to decent performance on Xbox is it?).

All physics and collisions are handled using JigLibX.

unfold Juke by Tw1ster (guest), 1241942842|%e %b %Y, %H:%M %Z|agohover
Re: Juke
noone88noone88 1242065341|%e %b %Y, %H:%M %Z|agohover

so won't be making an appearance on Community Games

But we will be able to download it sometime?

last edited on 1242065361|%e %b %Y, %H:%M %Z|agohover by noone88 + show more
unfold Re: Juke by noone88noone88, 1242065341|%e %b %Y, %H:%M %Z|agohover
Re: Juke
Tw1ster (guest) 1242123730|%e %b %Y, %H:%M %Z|agohover

Afraid not - don't think University will allow me to distribute the source although I could look into it. So I guess, as it stands, it's just a demo of some possiblities of JigLibX :(

unfold Re: Juke by Tw1ster (guest), 1242123730|%e %b %Y, %H:%M %Z|agohover
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