Showcase
Show us your games/videos/screenshots of projects using JigLibX.
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RC-AirSim, the r/c model airplane flight simulator on Xbox 360 Indie Games uses JigLibX for the plane crash effect.
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by: 1258139042|%e %b %Y, %H:%M %Z|agohover |
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by 1259078302|(%O ago) jump! |
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Just a first pass at mixing animation and physics
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by: 1256402375|%e %b %Y, %H:%M %Z|agohover |
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by 1256572124|(%O ago) jump! |
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I'm a professional freelance programmer of 9 years. Recently quit my job to work full time on gave development and maybe make something of it. Here are a few videos of my implementation of JibLibX
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by: 1256021305|%e %b %Y, %H:%M %Z|agohover |
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by: 1249898326|%e %b %Y, %H:%M %Z|agohover |
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by 1255976929|(%O ago) jump! |
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Rotated actors for use on hinge fix.
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by: 1255841694|%e %b %Y, %H:%M %Z|agohover |
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Game Engine for XNA 3.0
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by: 1251741761|%e %b %Y, %H:%M %Z|agohover |
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by 1251929648|(%O ago) jump! |
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by: 1245549896|%e %b %Y, %H:%M %Z|agohover |
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by 1251913767|(%O ago) jump! |
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by: 1241717663|%e %b %Y, %H:%M %Z|agohover |
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by 1248837147|(%O ago) jump! |
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FPS Engine
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by: 1248102463|%e %b %Y, %H:%M %Z|agohover |
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A physics-based ball rolling game made using JigLibX
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by: 1241942842|%e %b %Y, %H:%M %Z|agohover |
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by 1242123730|(%O ago) jump! |
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by: 1238867282|%e %b %Y, %H:%M %Z|agohover |
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