Detection

The Detection folder handles collisions between the following primitive objects:

  1. Box
  2. Capsule
  3. Heightmap
  4. Plane
  5. Sphere
  6. StaticMesh

BoxBox
BoxHeightmap
BoxPlane
BoxStaticMesh
CapsuleBox
CapsuleCapsule
CapsuleHeightmap
CapsulePlane
CapsuleStaticMesh
DetectFunctor
SphereBox
SphereCapsule
SphereHeightMap
SpherePlane
SphereSphere
SphereStaticMesh

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