Detection

The Detection folder handles collisions between the following primitive objects:

  1. Box
  2. Capsule
  3. Heightmap
  4. Plane
  5. Sphere
  6. StaticMesh

BoxBox
BoxHeightmap
BoxPlane
BoxStaticMesh
CapsuleBox
CapsuleCapsule
CapsuleHeightmap
CapsulePlane
CapsuleStaticMesh
DetectFunctor
SphereBox
SphereCapsule
SphereHeightMap
SpherePlane
SphereSphere
SphereStaticMesh

page_revision: 2, last_edited: 1210221531|%e %b %Y, %H:%M %Z (%O ago)
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License